New Release : SKYREAL 1.22

Summary

Key Takeaways

SKYREAL 1.22, released April 2026, is a major update to the industrial XR/VR platform by SKR Technologies. Built on Unreal Engine 5.7, it delivers boot time reduced by up to and asset streaming up to 10× faster.

  • Skyreal VR : improved WBS, In-VR Material Library, Incarnate Upper-Body manikin
  • XR Center : redesigned UI, Unified Generic Agent, PostgreSQL migration
  • Advanced Physics (XDE) : snap connectivity, cable flexibilization, new VR commands
  • 5 new extensions : Astronaut Manikin, Moon Base, Navisworks navigation, Xbox Controller
  • Zero-Cook Workflow : run SKYREAL directly from the UE Editor, no map cooking required

Skyreal VR : New Features in 1.22

Skyreal VR | Industrial VR platform by SKYREAL

Versatile hierarchical product breakdown

In various scenarios, engineers require a flexible tool to organize and deconstruct complex projects into manageable structures. This is particularly critical in VR-based engineering design workflows, where hierarchy and assembly logic must map to real-world production constraints.

The Work Breakdown Structure (WBS) serves as a generic framework adaptable to multiple industrial use cases, including : Manufacturing Bill of Materials (MBOM), Functional Breakdown, Custom Grouping Views, …

In this release, the WBS is improved and implemented in VR :

  • Side Panel View: Added the ability to dock or split the WBS window to the left for a more streamlined workflow.
  • Metadata Editing: Users can now edit metadata directly on WBS nodes.
  • Customizable Colors: Enhanced visual organization with fully adjustable color settings.

Work Breakdown Structure (WBS) in SKYREAL 1.22 : side panel view in VR

Rearranging WBS nodes with metadata editing in SKYREAL 1.22 Customizable color settings for WBS hierarchy in SKYREAL 1.22

Extensions Unified Access

Quick-Launch Integration: Extensions are now automatically integrated into the primary Menu across all UI layouts (Desktop & VR).

Extensions unified quick-launch menu across Desktop and VR in SKYREAL 1.22

SKYREAL 1.22 extensions panel : full-screen integrated view

Incarnate Upper-Body

Take control of the virtual manikin using the head and arms for delicate spaces, particularly in prone or lying down postures. A key feature for ergonomic analysis and MSD prevention in industrial environments.

Incarnate Upper-Body feature : manikin control in prone position, SKYREAL 1.22

 

Desktop Material Library as a command

You can now access the material library as a command directly from your desktop interface.

Desktop Material Library accessible as a command in SKYREAL 1.22

In-VR Material Library

Access the complete Material Library directly in VR to instantly apply materials and textures to your CAD.

In-VR Material Library for real-time CAD texture application | SKYREAL 1.22

Major Performance Optimizations

We have drastically streamlined the Skyreal VR experience, critical for manufacturing in virtual reality use cases where teams work iteratively on large assemblies. Boot time is now reduced by up to 5x.

We’ve also refined asynchronous loading, providing a massive performance boost that makes asset and data streaming up to 10x faster.


XR Center : What’s New in 1.22

XR Center | SKYREAL collaboration and project management platform

Navigation & UX Overhaul

New top bar navigation in XR Center 1.22 : redesigned header interface

New Top Bar Navigation: A redesigned header for more intuitive and faster navigation across the platform.
Note: Tabs can be undocked

XR Center 1.22 undockable tab navigation : UX overhaul

Enhanced Experience Home: Significant stability and performance boosts for the home page, ensuring a smoother entry point.

Global Performance Gains: Under-the-hood optimizations for a snappier and more responsive interface across the entire XR Center.

 

 

New Experience Creation

There is now a new UI to create experience and set permissions.

New Experience Creation UI in XR Center 1.22 with user permission settings

Unified Generic Agent

All-in-One Deployment: A single agent now replaces the legacy Prep and Collab agents, capable of handling multiple tasks within a single installation.

Versatile Worker Modes: Each agent can be configured as one of three specialized workers:

  • Collab Worker: Manages multi-user collaborative sessions.
  • Prep Worker: Handles the conversion of source files into Unreal Engine assets.
  • Forge Worker: Executes automated pipeline scripts.

Unified Generic Agent in XR Center 1.22 | Collab, Prep and Forge worker modes

Forge & Processing Enhancements

Compute XDE Physical Mesh: New capability for advanced physical mesh computation within the Forge.

Smart Component Merging: Merge 3D components and products using custom criteria for optimized scene hierarchy.

Open4Service: “Build your own” forge agent scripts, allowing for fully customized automation workflows or use our scripts available on demand :

  • XDE envelope optimisation​
    • Precompute envelope​
    • envelopedecimation​
  • Merge structure with strategies:​
    • Metadata: merge matching metadata name/value​
    • DepthFromLeaf: merge levels below max minus depth​
    • PartLimit: Merge parts until limit​
    • RemoveLevels: Merge nodes at specified leaf levels

CAD Forge pipeline in SKYREAL 1.22 : Smart Component Merging and Open4Service scripts

SKYREAL 1.22 CAD Forge : XDE envelope optimization and merge strategies

Database Infrastructure

PostgreSQL Migration: Transitioned to PostgreSQL for improved stability and performance (Say goodbye to ArangoDB for a more robust data experience).

PostgreSQL migration in XR Center : replacing ArangoDB for improved stability

IT Administration & Deployment

Marketplace – Integrated Extension Management: IT Admins can now upload and manage extensions directly from the Admin page.

Simplified Configuration: Streamlined setup process with modernized configuration files for easier installation.

Settings Migration: Key parameters have been moved from local config files to the IT Admin UI, allowing for centralized management and easier adjustments.

IT Admin marketplace for extension management in XR Center


Advanced Physics (XDE) : Updates in 1.22

Advanced Physics XDE module for SKYREAL VR : industry-grade simulation

XDE integration improvements

Stability improvements and deeper product integration, providing industry-grade simulation accuracy.

Add and move Intermediate pipe clamps points for granular control

Create snap connectivity to simulate realistic assembly sequences, where components interact through real-time collisions and precise fastening behaviors — extending SKYREAL’s physics integration in virtual reality with production-grade simulation accuracy.

Flexibilize cable from CAD : Convert cables from CAD model to physics-driven solver, enabling live bending and realistic flexibility for previously static cable geometries.

Cable flexibilization from CAD in SKYREAL 1.22 : XDE physics-driven cable bending

New Tools

Cable attach system with embedded snap available in the Tool Library.

Cable attach system with embedded snap in SKYREAL 1.22 VR Tool Library

New Commands

New types of commands are now available in VR

New Advanced Physics VR commands in SKYREAL 1.22

 


Extensions Catalog : 5 New Extensions

SKYREAL Extensions Catalog : modular extension library for industrial XR

New extensions

Discover the latest extensions now available for Skyreal VR. You can browse the full catalog online and simply contact our support team to add the ones you need to your XR Center.

Astronaut Manikin
Integrate a fully articulated manikin in extravehicular activity (EVA) gear. Perfect for testing reachability, visibility, and posture within specialized space environments

Astronaut Manikin extension in SKYREAL 1.22 : EVA gear for space engineering scenarios

Moon Base Environment
A high-fidelity environment replicating a lunar outpost. This technical backdrop allows you to contextualize space assets and validate exploration scenarios.

Moon Base Environment extension in SKYREAL 1.22 : high-fidelity lunar outpost

Monochromatic Environment 
To meet the specific requirements of our clients, we have introduced a monochromatic environment designed for specialized visualization needs.

Monochromatic Environment extension in SKYREAL 1.22 : specialized visualization

Navisworks Desktop Navigation (Experimental)
Adopt Navisworks-style navigation standards with this extension, ensuring a seamless transition between softwares.

Navisworks Desktop Navigation extension for SKYREAL 1.22

Xbox Controller Navigation
Navigate using an Xbox controller with a dedicated User Interface for a smooth, gaming-inspired control experience.

Xbox Controller Navigation extension in SKYREAL 1.22 | Gaming-inspired VR interface


This release is built on Unreal Engine 5.7

SKYREAL 1.22 built on Unreal Engine 5.7 | Industrial VR on the latest UE release

We are proud to present the release of SKYREAL 1.22 based on Unreal Engine 5.7.

NEW : Zero-Cook Workflow, SKYREAL in UE Editor

Instant Playback: Run Skyreal directly from the Unreal Engine Editor without the need for map cooking.

Enhanced Productivity: Significantly reduces iteration time and speeds up the production of editor experiences.

Zero-Cook Workflow in SKYREAL 1.22 : instant playback from UE Editor without map cooking

Please make sure to update Unreal Engine if this hasn’t been done already. For a full overview of Unreal Engine for industrial applications using PLM data, see our dedicated article.

 

 

Looking for a comparison with the previous version? Read the SKYREAL 1.21 release notes to see how each update builds on the last.