As an official Epic Games reseller, SKYREAL is authorized to distribute licenses for Unreal Engine.
Focus Areas
Use Cases
Create simulations that feel (almost) like real life.
Prepare for the unexpected through the most exacting conditions — and do it with a level of accuracy and realism that makes it hard to believe. Our simulators use Unreal Engine’s unmatched rendering power at 60 fps and its precise-but-forgiving physics to put your team in the zone.
Turbocharge your digital transformation.
Review concepts and design HMIs. Test engineering scenarios and create digital twins. Build photorealistic configurators. Traditional automotive pipelines are a thing of the past. Futureproof your business for the road ahead with Unreal Engine.
Fueling Innovation
From General Motors to Lotus, leading automakers are turning to Unreal Engine to power their HMIs. Discover how unmatched visual fidelity, creative flexibility, and performance are driving their decision.
Blur the line between real and unreal.
Go beyond how a design will look. Show people how it’ll feel. With Unreal Engine, you can create immersive designs that feel stunningly real and explore them in lifelike detail before you ever break ground.
Boundary-breaking entertainment.
Create your wildly characters. Tell untold stories. Or let your audience experience whole new worlds. In the bottomline, Unreal Engine allows live performance, creative storytelling for the film production process, and solutions you can move across every kind of production and beyond.
On-set virtual production
With UE5’s extensive virtual production toolset, you can work with LED walls and volumes to put your presenters, performers, and audiences into any kind of environment; stream animation data onto digital characters or effects from external sources like mocap; and control it all from your iPad. And that’s just for starters.
Licensing
If you’re using Unreal Engine for commercial purposes, have generated more than $1 million in the past 12 months, and are not creating a game or application that relies on engine code at runtime and will be licensed to third party end users, then a seat license fee is required.